freetypy.ENCODING¶
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class
freetypy.
ENCODING
¶ A tag identifying a
CharMap
type.NONE
: The encoding value 0 is reserved.UNICODE
: Corresponds to the Unicode character set. This value covers all versions of the Unicode repertoire, including ASCII and Latin-1. Most fonts include a Unicode charmap, but not all of them.For example, if you want to access Unicode value U+1F028 (and the font contains it), use value 0x1F028 as the input value for
Face.get_char_index
.MS_SYMBOL
: Corresponds to the Microsoft Symbol encoding, used to encode mathematical symbols in the 32..255 character code range. For more information, see http://www.ceviz.net/symbol.htm.SJIS
: Corresponds to Japanese SJIS encoding. More info at at http://langsupport.japanreference.com/encoding.shtml. See note on multi-byte encodings below.GB2312
: Corresponds to an encoding system for Simplified Chinese as used used in mainland China.BIG5
: Corresponds to an encoding system for Traditional Chinese as used in Taiwan and Hong Kong.WANSUNG
: Corresponds to the Korean encoding system known as Wansung. For more information see http://www.microsoft.com/typography/unicode/949.txt.JOHAB
: The Korean standard character set (KS C 5601-1992), which corresponds to MS Windows code page 1361. This character set includes all possible Hangeul character combinations.ADOBE_LATIN_1
: Corresponds to a Latin-1 encoding as defined in a Type 1 PostScript font. It is limited to 256 character codes.ADOBE_STANDARD
: Corresponds to the Adobe Standard encoding, as found in Type 1, CFF, and OpenType/CFF fonts. It is limited to 256 character codes.ADOBE_EXPERT
: Corresponds to the Adobe Expert encoding, as found in Type 1, CFF, and OpenType/CFF fonts. It is limited to 256 character codes.ADOBE_CUSTOM
: Corresponds to a custom encoding, as found in Type 1, CFF, and OpenType/CFF fonts. It is limited to 256 character codes.APPLE_ROMAN
: Corresponds to the 8-bit Apple roman encoding. Many TrueType and OpenType fonts contain a charmap for this encoding, since older versions of Mac OS are able to use it.
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__init__
()¶ x.__init__(...) initializes x; see help(type(x)) for signature
Attributes
ADOBE_CUSTOM
ADOBE_EXPERT
ADOBE_LATIN_1
ADOBE_STANDARD
APPLE_ROMAN
BIG5
GB2312
JOHAB
MS_SYMBOL
NONE
SJIS
UNICODE
WANSUNG